Joris en de Draak (Water)
Description
The Water camp at the heart of the tournament
Water defends the blue colours of Water against Vuur in the legend of Joris en de Draak. The dragon, pennants and voices of the village give the departure the atmosphere of a trial awaited by an entire people. The red camp appears and disappears through the landscape, turning every encounter into a fresh challenge.
Timber, wind and encouragement create a race with a changing rhythm. Water may seem left behind before finding its rival again moments later. This play of convergences sustains a joyful tension in which the team’s reactions matter as much as the heroic quest told around it.
A blue adventure with a character of its own
Water is not a mere reflection of Vuur. Its views of the dragon, the forest and the opposing camp give it a distinct identity within the same story. The two experiences nevertheless remain linked by their rivalry: their simultaneous presence makes Joris’s battle such a singular shared memory.
Technical data
Performance
Experience & accessibility
Location inside the park
Access conditions
Readable summary of the rules to check before visiting the attraction.
Height requirements
Pregnancy restriction
Wheelchair transfer required
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